Antoine Bowker — UE5 Developer
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AB
Unreal Engine Developer

Antoine Bowker

1 Shipped Title  /  $17.3K Funded  /  173 Reviews
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I'm Antoine, a self-taught Unreal Engine developer. I love to make games, solve problems, and learn new skills. Check out some of my projects!

Gameplay Systems

Blueprint & C++, Chaos destruction & fracture, physics & constraints, custom spline & rail cameras

AI & Behavior

Behaviour Trees & custom tasks, State Trees, EQS, AI Perception, navigation meshes

Animation

Control Rig & IK, Anim Blueprint state machines, Montages & Blend Spaces, custom rigs authored from scratch

UI & Audio

UMG widget architecture, dynamic HUD & menu systems, MetaSounds, dynamic responsive audio

Rendering & Art Direction

Custom post-process materials, Nanite & Lumen, Virtual Shadow Maps, Unreal Insights profiling

World & Tooling

Landscape & foliage, level streaming, Git + LFS pipelines, Editor Utility Widgets, full packaging & build pipeline

Self-taught, solo Unreal Engine 5 developer. One commercially shipped, free-to-play Steam title — Conscience, Very Positive across 173 reviews — and one Screen Australia–funded vertical slice, Eclipsia, delivered and fully acquitted.

I take projects from first prototype through to public release myself: code, art direction, animation, UI, and audio. Currently expanding into Godot 4 as a second engine.

I'd rather ship something small and finished than leave something bigger unfinished — every project on this site is a complete, released piece of work, not a tech demo.

antoinebowker@gmail.com