Conscience
Case Study

Conscience

Jack Beckham is found dead, hanging in his apartment alone. Police rule it a suicide. His father, refusing to accept the conclusion, hires you to investigate.

RoleSolo Developer
EngineUnreal Engine 5 — Blueprint
TypeFirst-Person Detective Mystery
ReleasedDec 2024 — Free on Steam

Explore Jack's apartment room by room, collecting clues and words scattered through the environment. Solve short sentences using the words you've gathered to work through the mystery. Codes found in the environment unlock secondary systems — logging into the victim's phone, for one — surfacing more evidence as you go.

One core pass/fail resolution, with the ending varying slightly depending on how you did — not a branching-endings structure. Text-based throughout, no voice acting. A full playthrough runs roughly 30 to 60 minutes.

Gameplay capture — placeholder (GIF)

Custom 3D Assets

The full in-game asset set was modelled from scratch — no marketplace assets.

Post-Process Art Direction

A custom material stack built to hit a specific, finalized noir look rather than default UE5 lighting.

UMG-Heavy UI

The clue collection, deduction, and full menu interface all built as custom widgets.

Save/Load + Steam Cloud

First save/load system built for any project, synced through Steam Cloud. Niagara used for small particles and heavy environmental rain throughout.

Steam Rating
93%
Positive across all reviews
Reviews
173
All-time, Very Positive
Development
4–6
Months, solo, start to release
Playtime
30–60
Minutes, a full playthrough

Free to play, start to finish

No cost, no catch — solve Jack's case yourself on Steam in under an hour.

Play on Steam ↗
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