Explore Jack's apartment room by room, collecting clues and words scattered through the environment. Solve short sentences using the words you've gathered to work through the mystery. Codes found in the environment unlock secondary systems — logging into the victim's phone, for one — surfacing more evidence as you go.
One core pass/fail resolution, with the ending varying slightly depending on how you did — not a branching-endings structure. Text-based throughout, no voice acting. A full playthrough runs roughly 30 to 60 minutes.
Custom 3D Assets
The full in-game asset set was modelled from scratch — no marketplace assets.
Post-Process Art Direction
A custom material stack built to hit a specific, finalized noir look rather than default UE5 lighting.
UMG-Heavy UI
The clue collection, deduction, and full menu interface all built as custom widgets.
Save/Load + Steam Cloud
First save/load system built for any project, synced through Steam Cloud. Niagara used for small particles and heavy environmental rain throughout.
Free to play, start to finish
No cost, no catch — solve Jack's case yourself on Steam in under an hour.
Play on Steam ↗